Xref: news2.mv.net comp.os.msdos.djgpp:6313 From: alaric AT abwillms DOT demon DOT co DOT uk (Alaric B. Williams) Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro and debugging. Date: Tue, 23 Jul 1996 11:13:29 GMT Lines: 31 Message-ID: <838120309.10346.0@abwillms.demon.co.uk> References: NNTP-Posting-Host: abwillms.demon.co.uk To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp >> I just tried using gdb to debug a game of mine which I've >> recently ported to DJGPP + Allegro. Now, I'm using >> Allegro's keyboard handler, and it seems that the debugger >> gobbles up all the keystrokes, thus they never get to >> the handler. >> >> Is there any way around this? Anybody have any suggestions? >Suggestion: read the FAQ. It explains in section 12.9 that you cannot >debug a program that hooks the keyboard interrupt. This is a basic >limitation of the current debug support under DJGPP. What's the deal with graphical debugging under FSDB? The faq said, under 'graphics debugging', somethign along the lines of "Of course, you can just use fsdb". But if I try to step past a switch to graphics mode, everything goes blank; FSDB is running, coz I can Alt-X out and type MODE CO80. Have I misread, seen a mistake in the FAQ (it's not the really new version, I haven't had time to DL it yet), or just not enabled something??? Thanx, ABW -- I have become... Comfortably numb... Alaric B. Williams Internet : alaric AT abwillms DOT demon DOT co DOT uk http://www.hardcafe.co.uk/Alaric/