Xref: news2.mv.net comp.os.msdos.djgpp:5495 From: fnunez AT cs DOT uct DOT ac DOT za (Fabian Nunez) Newsgroups: comp.os.msdos.djgpp Subject: Mikmod and Win'95 Date: 26 Jun 1996 12:44:10 GMT Organization: University of Cape Town Lines: 16 Message-ID: <4qrbaq$1bq@groa.uct.ac.za> NNTP-Posting-Host: unagi.cs.uct.ac.za To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp I've been busy with a little project that involves the DJGPP port of Mikmod and, since I installed Win'95, I cannot get the thing to work! Specifically, the little player utility that comes with mikmod (mikmod.exe) seems to get stuck at the first note of the mod (ANY mod, xm, s3m, etc) and no sound comes out. I get no sound out of my own executables either, so I presume the same thing is happening to them. Is this a basic incompatibility of mikmod and Win'95, or did I not configure something properly (remember, I built mikmod.exe BEFORE I installed '95). Thanks Fabian -- Fabian Nunez, Bachelor of Computer Science, University of Cape Town email:fnunez AT cs DOT uct DOT ac DOT za web:http//www.cs.uct.ac.za/~fnunez ---------------------------------------------------------------- Any technology distinguishable from magic is insufficiently advanced