From: newhallw AT escmail DOT orl DOT mmc DOT com Date: Wed, 26 Jun 96 09:13:41 EDT Message-Id: <9606261313.AA00808@cvfive> To: djgpp AT delorie DOT com Subject: Re: Fixed point math > I am curious. Is there any reason long long ints are not used for fixed > point math? It would provide 64 bits of precision.. Making a 32.32 > possible... You cannot use long long ints for fixed point math because you would need a 128 bit number for intermediate values in the multiply operation. This is because fixed point multiplication is performed by multiplying A(32) * B(32) which yields C(64) which is then rounded up and shifted back to a 32 bit value. The basic fact is that a 64 bit number times a 64 bit number does not always yield a 64 bit number. You could do a 64 bit fixed point system, but it would require more than the native addition, multiplication, and shift instructions of the 80x86. Now, if you had a DEC Alpha...