From: j DOT aldrich6 AT genie DOT com Message-Id: <199606141947.AA209131631@relay1.geis.com> Date: Fri, 14 Jun 96 19:15:00 UTC 0000 To: djgpp AT delorie DOT com Mime-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Type: text/plain; charset=us-ascii Subject: Re: Stupid Questions Reply to message 5883093 from NCHUDNOF AT BINX on 06/14/96 11:58AM >Than you for the info. No prob. :) >Actually the only grudge i had with the FAQ was that it did not tell about >the CNTRL-C and Compression. Aside from that, it's GREAT! oh yeah, I just >noticed that *some* FP math can be done without an FPU (If that's what the >FAQ meant), since I use a 386sx-16, I was surprised. You're referring to the floating point emulator EMU387.DXE, I take it? That was a nice piece of work. Oh, and the FAQ does not pretend to be 100% complete; I think that CTRL-C question is on the list of additions for the next version. >About the big .EXE's I wrote a JLib thing to move a sprite around a >screen, and do colission detection with 4 other non-moving sprites, and it >was 100K. But I'm not complainin, since I'm too cheap to register $20 >shareware... Heh - me too. :) But 100K for something like that sounds quite good! >I'll try the -O2 or -O3 thing, too. Uh - be careful with -O3. It tends to seriously inflate your code due to inlining functions, and it is not always faster. Generally, -O2 is the best optimization in terms of size. This is one case where reading the gcc docs about optimization techniques comes in real handy. John