Xref: news2.mv.net comp.os.msdos.djgpp:4381 From: Lennart Steinke Newsgroups: comp.os.msdos.djgpp Subject: Compiled Sprites (ASM or C?) Date: Wed, 29 May 1996 10:35:18 -0500 Organization: InterNetNews at News.BelWue.DE (Stuttgart, Germany) Lines: 15 Message-ID: NNTP-Posting-Host: zeus.adv-boeblingen.de Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Hi! Is the speed difference between a "real" compiled sprite (ASM code) and a hardcoded sprite (C) that large? Using C code would have the advantage of portability... Lenny -- Lennart Steinke (steinke AT adv-boeblingen DOT de)