From: "Sven A. Havemann" Message-Id: <9605241815.ZM4225@Jupiter.informatik.uni-bonn.de> Date: Fri, 24 May 1996 18:15:25 -0600 In-Reply-To: "Moving from pascal to Djgpp" (May 23, 8:51am) References: <45709 DOT rkwcvdz AT rivier1 DOT puk DOT ac DOT za> To: Subject: Re: Moving from pascal to Djgpp Cc: djgpp AT delorie DOT com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Hi! === I don't want to reply to all of your questions because surely there are people on the list who know better, but there's one point I'd like to make: > [7] I know this question is not relevant to this gropu , but what good > books are there to learn C/C++ , they shouldnt be compiler Specific. > Any good game programming Books .... Yes, there IS one ultimate reference to C++, it's Ellis/Stroustrup "The annotated C++ reference manual", short ARM, which contains answers to a huge amount of subtleties concerning desing & usage of C++ language constructs. IMHO it's much better even for an introduction than, say, Stroutrup's "The C++ programming language" because it's much more precise, and: It's a reference, so you can expect to FIND ANSWERS. - What's more, it contains the definition of the language instead of a description of some arbitrary implementation with all the bugs usually going along C++ compilers (DJ, excuse, GNU gcc is to blame...) MY proposal for the second book would be a language-independent introduction to object-oriented design... - One question of personal interest: Could You give me some pointers to locations in the net where I can find DELPHI related stuff? Some advanced database access components for example? HOW-TO's? Are there cool places for free components? - I know that things such as WWW search engines and newsgroups exist, but there's a lot noise on these channels, so I'd be glad to get some hot spots from an experienced DELPHI programmer such as you are. Thanx in advance, Your's, Sven. PS. Your email address is ending in .za - What's this for a country? -- ------------------------------------------------------------------------------- Sven A. Havemann - Rosental 24 - 53111 Bonn - Deutschland - 0049/228/656860 Keywords: Polynomial Curves & Surfaces, Generative Modeling, 4D Animation FG Computergraphik: Institut f. Informatik III, Tel: (0228) 550-391 Universitaet Bonn Fax: (0228) 550-382 Roemerstr. 164, Email: havemann AT graphics DOT cs DOT uni-bonn DOT de D-53117 Bonn, Deutschland -------------------------------------------------------------------------------