Xref: news2.mv.net comp.os.msdos.djgpp:2872 From: Patrick Jenkins Newsgroups: comp.os.msdos.djgpp Subject: Re: allegro and mikmod Date: Fri, 19 Apr 1996 08:57:42 -0400 Organization: University of Maryland, Baltimore County Lines: 76 Message-ID: References: <31755CDF DOT 1248 AT gl DOT umbc DOT edu> <31776CA1 DOT 40D4 AT mailer DOT cefriel DOT it> NNTP-Posting-Host: umbc10.umbc.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII NNTP-Posting-User: pjenki1 In-Reply-To: <31776CA1.40D4@mailer.cefriel.it> To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp On Fri, 19 Apr 1996, Massimiliano Mantione wrote: > Patrick L. Jenkins wrote: > > > > a920101 AT zipi DOT fi DOT upm DOT es wrote: > > > > > > Mikmod has been ported to DJGPP??? > > > Where? Does it work OK? Any bugs? > > > Please, somebody tell me. > > > > > > Thanks in advance. > > > > > > P.S.: I forgot this: Does Allegro work with GUS (midi & wav)? > > > > > > Juanje. > > > > Sort of. You have to edit all the .h & .c (check every file just to be > > safe) files and change SAMPLE to MIKMOD_SAMPLE (or something similar). > > Use only version mikmod 2.10. I haven't bothered to figure out the wav > > and mod/xm files in the allegro datafile yet, but I will work on it > > later. Timers still work. > > > > I haven't had any real problems with it, but if you have any questions, > > mail me at : pjenki1 AT gl DOT umbc DOT edu > > Hallo there! > Where can I find mikmod 2.10? I tried with xarchie and infoseek, > but the latest version they give me is 2.09b. > Go to http://www.informatik.tu-muenchen.de/\ cgi-bin/nph-gateway/hphalle8/~breitlip/djgpp.html to find the 2.10 version. > Another problem... I compiled mikmod 2.09b and sb05 with DJGPP v2, > and it seems to me that the CPU load of mikmod is too high (I made > some experiment using Win95 multitasking, and mikmod went out of > sync often, while in the same conditions sb05 behaved fairly well). > I tried using sb05 (i had to save all of my .xm as .mod). It is faster (a little) than mikmod 2.10, but it was difficult to produce decent sound on it. I have a SB 16 (not a clone) and a Media Vision card (SB Pro clone). Even with changing mixing rates and other things, the sound was very "tinny". Also, 2.10 works with windows 95 a lot better than 2.09b(d). Another advantage I see is that mikmod supports more than just the SB. > Have you tested the performance of mikmod 2.10? > I am working on a "Killer Instinct meets Virtua Fighter" style of game. Lots of stuff happens on the screen in order to look really cool. So far I have not had a problem with it. > Thank you in advance, > > Massimiliano > > -- > /---------------------------------------------------------\ > 0 | Massimiliano Mantione [mantione AT mailer DOT cefriel DOT it] | 0 > /--+---------------------------------------------------------+--\ > | /\ ._. /\ | > | __/ \__ / o \ /` ,__ /` __/ \__ | > | \ \ / / \ `-' /_ ___\ / __ ____, \ \ / / | > | >--()--< ,-. \ / \ / | / / \ / / / >--()--< | > | /__/ \__\ |o' / / / \__/ / \__/ / / / /__/ \__\ | > | \ / `--' ' ` '` ` ` ` \ / | > | \/ ------------------------------------ \/ | > \--+---------------------------------------------------------+--/ > 0 | CEFRIEL Via Emanueli, 15 (20126 MILANO) [Italy] | 0 > \---Tel: +39-2-66100083 (66100750) [Fax: +39-2-66100448]--/ > "When you park, don't drink. Accidents cause people." - Wise Man ----------------------------------------------------------------------------- Patrick L. Jenkins | E-Mail: pjenki1 AT gl DOT umbc DOT edu XSIV Software | WWW: http://www.gl.umbc.edu/~pjenki1/ | http://www.geocities.com/SiliconValley/4917 -----------------------------------------------------------------------------