Xref: news-dnh.mv.net comp.os.msdos.djgpp:3852 Newsgroups: comp.os.msdos.djgpp Path: news-dnh.mv.net!mv!barney.gvi.net!redstone.interpath.net!uunet!in1.uu.net!newsfeed.internetmci.com!news.mathworks.com!fu-berlin.de!cs.tu-berlin.de!informatik.uni-bremen.de!nordwest.pop.de!uniol!uni-erlangen.de!lrz-muenchen.de!uni-regensburg.de!news.uni-stuttgart.de!rz.uni-karlsruhe.de!inka.de!atm From: chrisc AT atm DOT inka DOT de (Christopher Chlap) Subject: Re: Graphics in V2 Date: Fri, 08 Dec 95 13:10:29 GMT References: <30c5b8d5 DOT sandmann AT clio DOT rice DOT edu> NNTP-Posting-Host: atm.inka.de Message-ID: Lines: 13 Organization: Individual Network Region Karlsruhe e.V. To: djgpp DJ-Gateway: from newsgroup comp.os.msdos.djgpp Charles Sandmann wrote: >> What address is the VGA buffer mapped to in V2 ? > >It's not mapped by default in the linear space. You can either access >it with the farptr functions or the nearptr functions. Emulated linear >buffers (ie 0xd00xxxxx) are not supported. Use the conventional_memory >selector with offset 0x0a0000. > >If your video card has the capabilities of mapping a linear buffer in >extended memory, there is a VBE.ZIP example floating around which shows >how to turn this on and directly write to the card with both near pointers >and far pointers. Where is this file and what is its exact name ?