Xref: news-dnh.mv.net comp.os.msdos.djgpp:3548 Path: news-dnh.mv.net!mv!news.sprintlink.net!newsfeed.internetmci.com!news.msfc.nasa.gov!bcm.tmc.edu!newsfeed.rice.edu!rice!news!sandmann From: Charles Sandmann Newsgroups: comp.os.msdos.djgpp Subject: Re: V2.0:confused Date: Fri, 01 Dec 1995 09:31:04 CST Organization: Rice University, Houston, Texas Lines: 8 References: Reply-To: sandmann AT clio DOT rice DOT edu Nntp-Posting-Host: clio.rice.edu To: djgpp AT sun DOT soe DOT clarkson DOT edu Dj-Gateway: from newsgroup comp.os.msdos.djgpp > I have just tried to port my game over to v2.0beta3, but I am having major > problems. Any help at all is much appreciated. What sort of problems? If they are related to accessing DOS memory with 0xe00xxxxx type addresses there are some relatively easy fixes (see sys/nearptr.h). If you are addressing graphics memory via 0xd00xxxxx and expect automatic bank switching, you have some work. Everything else is very straightforward.