Date: Mon, 6 Nov 1995 19:30:02 -0800 From: Sam Vincent To: PS AT chocolat DOT demon DOT co DOT uk, djgpp AT sun DOT soe DOT clarkson DOT edu Subject: Re: DJGPP and Editing Ok.. errors.. it does nothing with them as it never sees them.. I simple take a look at the first error, edit the file, goto that line.. and take a look at it.. I've never really come across more than a couple compiler errors (most due to inline assembly screwups) anyway, so it's not a big problem to me.. The real bugs are the run-time bugs.. those suck *grin* btw.. anyone have a really easy to use (maybe interactive, gui style?) debugger that can switch between its own console screen and the the runtime screen (which would be in a graphics mode).. I don't have 2 monitors but I want to be able to debug my graphics intensive ray-casting engine without writing to a piped stdout with printf's.. ;) Thanks, Sam