Xref: news-dnh.mv.net comp.os.msdos.djgpp:3002 Path: news-dnh.mv.net!mv!news.sprintlink.net!buffnet2.buffnet.net!buffnet1!raptor From: raptor AT buffnet DOT net (Ken Liska) Newsgroups: comp.os.msdos.djgpp Subject: GRX Help.. Date: 2 Nov 1995 19:29:12 GMT Organization: BuffNET Lines: 20 Nntp-Posting-Host: buffnet1.buffnet.net To: djgpp AT sun DOT soe DOT clarkson DOT edu Dj-Gateway: from newsgroup comp.os.msdos.djgpp Ok, I'm using DjGpp v2-beta3 and the GRX v2. I am a little baffled by how the palette functions are working. I mean I do this but the screen ends of being a deep gray color. long White; White = AllocCell(); GrSetColor(White,0xff,0xff,0xff); GrClrearScreen(White); Can anyone help? Also, does anyone know a good place to get sample routines for GRX? I'm writting a tile/overhead game like Ultima 3 or something and want to know a bit more about say.. Page Flipping, Sprites (Blitting), Fading routines, etc.. Thanx