Xref: news-dnh.mv.net comp.os.msdos.djgpp:1868 Path: news-dnh.mv.net!mv!news.sprintlink.net!nwfocus1.wa.com!nwfocus.wa.com!krel.iea.com!usenet From: unlisted AT email DOT adress (Brainfried) Newsgroups: comp.os.msdos.djgpp Subject: Re: Graphics in v2.0 Date: 1 Sep 1995 17:32:35 GMT Organization: CompuTech Lines: 46 Distribution: na References: <420l92$f04 AT bug DOT rahul DOT net> Nntp-Posting-Host: school.iea.com To: djgpp AT sun DOT soe DOT clarkson DOT edu Dj-Gateway: from newsgroup comp.os.msdos.djgpp > >I don't do any of that, for both 1.6 and 2.0 I've used: >char * screen > >screen=(char*)0xa0000; > >screen[x+y*320]=somecolor; > >As long as I set stuff up with a INT 10 call it works fine, no need >to muck with this near/far pointer crapola. *bleh* This is GCC after all, >not DOS. :) How do you get this to work? Every time I try to do this I get a GPF! Here is the code for the simple test program I use (It doesn't work), am I doing something wrong? BEGIN------------------------------------------------------------------------ #include #include #include #include char *vram = (char *) 0xa0000; void main(void) { unsigned int index,dummy; char clrfld[64000]; for (index=0;index<64000;index++) clrfld[index] = 1; dummy = getch(); __asm(" movl $0x0013, %ax int $0x10 "); strcpy(vram,clrfld); dummy = getch(); } END------------------------------------------------------------------------- Should I use INT86() rather than __asm()?