Xref: news-dnh.mv.net comp.os.msdos.djgpp:1646 Path: news-dnh.mv.net!mv!news.sprintlink.net!howland.reston.ans.net!tank.news.pipex.net!pipex!warwick!niss!bath.ac.uk!aber!ngh94 From: ngh94 AT aber DOT ac DOT uk (NIGEL HUGHES) Newsgroups: comp.os.msdos.djgpp Subject: Re: Game Development in V1 and V2 Date: 18 Aug 1995 11:21:30 GMT Organization: Prifysgol Cymru Aberystwyth University of Wales Lines: 38 Distribution: world References: Nntp-Posting-Host: manuel.aber.ac.uk To: djgpp AT sun DOT soe DOT clarkson DOT edu Dj-Gateway: from newsgroup comp.os.msdos.djgpp In article , Leroy Rakoski writes: > > I am looking for the following items or information about how to > accomplish porting of real mode libraries to DJGPP V1 or V2 > > 1) How can background page flipping be done in GRX 1.03m1+? No idea, I wrote my own lib. > 2) _Any_ sound library, preferably with source? Yes! A wicked cool hip and happening library by Joel Hunter. This lib is so sexy my cat fancied it. Apart from that it has saved us being about 2 weeks late for a dead-line. Um you can get it from ftp.delorie.com in contrib directory. > 3) Interrupt handling (aka like Borland/Watcom)? Don't know. > 4) General game/input handling (like joystick, mouse, keyboard) low level? Well Shawn Hargreeves has an excellent lib which does keyboard stuff and mouse and I have joystick routines put 'em together and what have you got? If you want either lib I can supply them. > Currently I have DJGPP 1.12m4 w/GRX 1.03m1 .. I would prefer anything for > that rather than for 2.0 - since it is only in beta... I have just switched over and apart from a couple of niggly-niggles I have found V2 to "feel" much more solid and it also appears that the resultant code runs a fair bit faster (I gained 25% in some places). > oh, 5) Where can GRX 1.04 or GRX 2.0 be found - i have looked everywhere... Um check out one of the simtel archives. Nigel Hughes