Xref: news-dnh.mv.net comp.os.msdos.djgpp:1309 Path: news-dnh.mv.net!mv!news.sprintlink.net!howland.reston.ans.net!swrinde!news.uh.edu!uuneo.neosoft.com!news!sandmann From: Charles Sandmann Newsgroups: comp.os.msdos.djgpp Subject: Re: DPMI Graphics and DJGPP V2 Date: Tue, 01 Aug 1995 19:04:06 CDT Organization: NeoSoft Internet Services +1 713 968 5800 Lines: 12 References: Reply-To: sandmann AT clio DOT rice DOT edu Nntp-Posting-Host: praline.no.neosoft.com To: djgpp AT sun DOT soe DOT clarkson DOT edu Dj-Gateway: from newsgroup comp.os.msdos.djgpp > was said to be easily portable to DJGPP version 2. There are two things that > I will need to know: is there an equivalent to _GO32_dpmi_simulate_int() and > the _go32_dpmi_registers? and how can I use farptr.h to directly write to > the VESA frame buffer window at 0xD0000000? the _go32_dpmi_* functions are still available in V2 The frame window at 0xd0000000 is *NOT* available under any DPMI, V1.x or V2.0 and cannot be made available. You can access the vidram at 0xa0000 or a linear extended memory buffer via many different methods. The farptr routines will always work, memory mapping and/or near pointers may work depending on the DPMI provider.