Xref: news-dnh.mv.net comp.os.msdos.djgpp:1037 Newsgroups: comp.os.msdos.djgpp Path: news-dnh.mv.net!mv!news.sprintlink.net!psgrain!agora!agora.rdrop.com!shavelk From: shavelk AT agora DOT rdrop DOT com (Steve Havelka) Subject: Virtual Memory question Sender: news AT agora DOT rdrop DOT com (David Greenman) Nntp-Posting-Host: agora.rdrop.com Organization: RainDrop Laboratories Date: Thu, 20 Jul 1995 15:04:49 GMT Lines: 13 To: djgpp AT sun DOT soe DOT clarkson DOT edu Dj-Gateway: from newsgroup comp.os.msdos.djgpp Hi. Sorry if this is in the FAQ or I just missed a post about it, but I have a question about GO32's virtual memory handling. It seems that it swaps to disk even if I'm not using much ram. Grr. Is it possible to disable this, or am I doing something wrong anyway? Also, where can I find information on trapping int 09h (the keyboard int) for use in a game? Many thanks! -- Steve Life is pain. -- Siddhartha