Date: Thu, 6 Apr 1995 16:13:48 +0100 (BST) From: Philip Taylor (RHBNC) Reply-To: P DOT Taylor AT Vms DOT Rhbnc DOT Ac DOT Uk To: djgpp AT sun DOT soe DOT clarkson DOT edu Cc: CHAA006 AT vms DOT rhbnc DOT ac DOT uk Subject: GO32, VESA & the XGA graphics adapter Dear Colleagues -- I am not a DJGPP programmer, but I use programs which have been compiled using DJGPP and which used the GO32 graphics interface (e.g. DISPLAY, VMPEG). Having just acquired an XGA adapter for the first time, I have been endeavouring to get these programs to cooperate with the XGA VESA TSR, but with only partial success; I would be very grateful if anyone could suggest where I might make improvements. The experienced phenomena are: 1) DISPLAY: fine in 16-bit mode (640 x 480 x 64K); false colour in 8-bit mode (640 x 480 x 256); fine in very-low-res 8-bit mode (320 x 200 x 256); 2) VMPEG: no real sucess at all: default mode (640 x 480 x 256): right size, false colours; 8-bit mode: the same (no obvious difference in batch files); 24-bit mode: (640 x 480 x ??): two false-colour spatially separate images (different false colours in each). very-low-res mode (320 x 200 x 256): OK. IN a sense I can reconcile their behaviour, if 640 x 480 x 256 mode is truly aberrant, but non-GO32 programs such as Image Alchemy seem able to exploit that mode. Can any experienced user comment, please? (I should add that I am using the inbuilt GO32 driver, VESADRV.VDR; the external version seems to behave identically, and no other older VESA driver seems any improvement: indeed, I think they are all less functional). Philip Taylor, RHBNC.