Subject: More Questions, Doubles From: WU DAVID S To: djgpp AT sun DOT soe DOT clarkson DOT edu Date: Sun, 27 Nov 1994 11:40:28 -0500 Thanks to everyone who responded to my previous posts. I have two more questions: A: is there a good way to find the value of a variable in FSDB? I can specify its address and get a number in hex. but this is a pain. Especially if I am dealing with doubles. Either that or I can wait for it to appear on the npx window. (doesn't always work) B: Whats going on inside my math co-processor? I noticed in FSDB that things go in and out and sometimes sit inside of it. I asume that it must have it's own registers. Can these registers be using in a meaningful way by a shrewd programmer using ASM? In my program I am using a lot of doubles, and I want to speed up my user-friendly but performance-nasty C++ vector library. Can you move a double from one place to another using the 64 bit registers in the math co-processsor? Wow, since I've gotten a copy of FSB I've learned about asm _and_ my math co-processor. Although it's not friendly compared to TC++'s built in "debugger" it does have uses. -- |\___ |O.o/ David Wu =(___)= Don't Drink U and Derive Disclaimer: This message may not be politically correct. The message may not be grammatically correct.