Date: Wed, 16 Nov 1994 08:38:17 -0500 (CDT) From: Aaron Ucko Subject: Re: full screen debugger To: djgpp AT sun DOT soe DOT clarkson DOT edu Organization: Rockhurst College; Kansas City, MO >Cc: djgpp AT suin DOT soe DOT clarkson DOT edu ^ whoops! >The full screen debugger in the FSD files (to replace stock debugger) >seems to be written for unix. I thought the set was for DJGPP, as it was >in that directory. They need to be heavily modified to compile, using >include files in the go32 directory; but certain structs there do not >contain all required members (like comm_port( > Is there something special I need to do to build it, (the binary that >comes with it has an earlier go32, and doesn't work) or what? I could >really use a full screen debugger like turbo debugger. Or just modify it >like crazy? Or is there a pc version somewhere? It _is_ for DJGPP, not **IX, but requires that you use a patched version of GO32 which will support remote debugging. I have found that the included version will run 1.12 programs correctly, but YMMV--if necessary, you can always get the source for GO32 and apply LD's patch. --- Aaron Ucko (ucko AT vax1 DOT rockhurst DOT edu; finger for PGP public key) -=- httyp! -=*=-Just because you're paranoid doesn't mean they aren't out to get you.-=*=- Geek code 2.1 [finger hayden AT vax1 DOT mankato DOT msus DOT edu for explanation]: GCS/M/S d(-) H s g+ p? !au a-- w+ v+ C++(+++)>++++ U-(S+)>++++ P+ L>++ 3(-) E-(----) !N>++ K- W(--) M-(--) V(--) po-(--) Y+(++) t(+) !5 j R G tv--(-) b+++ !D(--) B--(---) e>++++(*) u++(@) h!() f(+) r-(--)>+++ n+(-) y?