Date: Thu, 17 Feb 94 21:34:35 -0500 To: "djgpp" From: "Scott Stanek" Subject: Creative Labs Video Blaster Now that I know just enough to get me in trouble as far as graphics is concerned, I am looking for hints at how to program a video blaster under djgpp. I have some code to get a frame down (for MSC 6.0) that works, but using it would totally negate the reason I went to djgpp --no 640k barrier (and these frames average 400-800k for 24bit captures). The code involves lots of int86 calls, references the fact that the board was built using the Chips and Technologies chipset (vga brd) at a different port address. I would be interested in any help, in the form of existing example code that works this trick completely or piecemeal help. If this has been done, speak up! I would like to combine this with the LUG libraries I already use to capture jpg's from the DOS prompt and enable all kinds of nifty tricks... Any serious replies will be fine, and a summary may be in the offing if the material is there. Remember, I am the consumate beginner, so feel free to speak long and CLEARLY about any topic which will bear on this project. Scotto the Unwise After all, a guy HAS to have a hobby or a life!