Date: Mon, 05 Feb 1996 08:54:53 +1200 From: Bill Currie To: djgpp AT delorie DOT com Subject: Re: Context in libgrx ? PANNEELS PASCAL did thus say >>> > hi, > > i'd like to understand how works the context' concept and the associated functions...(in the libgrx library) > could someone explain it to me ? > > thanx, > > pep > It's (a context) basically an offscreen video buffer (in system memory), or for a sub-context, a window in the on or off screen buffer. Contexts are very usefull for windowing systems or animation where you first draw to your memory buffer and then blit the image to the screen. Hope this helps Bill